Free Scenery for XP 11

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Mostrando postagens com marcador USA. Mostrar todas as postagens

KMKE General Mitchell International Airport 1.0.0


KMKE General Mitchell International Airport 1.0.0


  Wisconsin, USA
 
I present to you General Mitchell International Airport!!! This is the most realistic version of this airport available for X-Plane. To make this I completely deleted and redrew many of the taxiway fresh from scratch using satellite imagery. I have spent about 7 months working on this bit by bit over some weekends.
 
General Mitchell International Airport serves the largest city in Wisconsin, Milwaukee. The airport is the busiest airport in Wisconsin, with about 6.75 million passengers in 2016. It is commonly described as Chicago's third airport, as many travelers in the suburbs north of Chicago use it instead of Chicago's O'Hare and Midway airports

The terminal has 48 gates across 3 concourses. There are currently 10 airlines with service at MKE; Air Canada, Alaska, American, Apple Vacations Operated by Norwegian, Delta, Frontier, OneJet, Southwest, United, and Volaris. Allegiant Air will begin flights out of the airport starting in November 2017. Currently, only concourses C and D are open at this airport. Concourse E was shut down in May 2017 for a remodel which will add US Customs and Border Protection processing facilities replacing the IAB just north of the terminal.

 
The airport is also the home of the 128th Air Refueling Wing, part of the Wisconsin Air National Guard which operates KC-135 refueler aircraft out of the airport.
 
The gates in this version of the airport are modeled as such.... I did not model the Alligaint gates as they only added to the airport website list the day I published it.
59a61d2dd0f11_MKEGateassingments.jpg.961d72a1ae84bd76d82fba95edf44783.jpg

In this scenery pack, I took the default 3D objects and layout and added and adjusted things; like I always do On top of that I took advantage of the wonderful new X-Plane 10.50 features (the only sad news to this is that this is only compatible with XP 10.50 and higher). I added the new ramp starts introduced in XP 10.50 where X-Plane will automatically spawn static aircraft at gates if you have that setting on. With MKE I even took this a step further and put the airline codes in that use the gate so you should see the right airlines using the right gates. This airport is compatible with X-Plane 11 and 10.
 
Libraries Needed
  • MisterX
  • Autogate Plugin (This is optional, if you don`t download it the boarding bridges won't work, they'll just be static)
If you do not already have the libraries used in this package, you may find download links in the Master Library List:  http://forums.x-plan...showtopic=90776
 
Extras
Just a few extras to enhance your experience with this pack...
 
Special Thanks/Programs Used to Create
I would like thank… Programs used are in Bold
  • X-Plane.org
  • The authors of the libraries, This pack wouldn't be as realistic without these
  • The members on X-Plane.org who have been there to answer all my forum questions
  • You the Downloader, You make me want to continue development of scenery.
  • The authors from Laminar Research, For X-Plane and WED
  • Marginal, for the Overlay Editor and AutoGate
 
Contact
If you have anything you would like to say, please leave a comment on X-Plane.org or send me a private personal message on X-Plane.org
 
Legal Stuff
This download is copyrighted, DO NOT distribute without permission!!!.
 
You are free to:
  • Use this in your OWN install of X-Plane
  • Modify it for your own use
  • Use it for YouTube videos, live streams and such, the only thing I ask is that you put a link in the description for the download page
You are not free to:
  • Use this commercially
  • Redistribute on any other site
  • Sell this or use to make money in any way
  • Claim this as yours   
If you modify this and want to upload it, you must ask first
 
See Also
https://en.wikipedia.org/wiki/General_Mitchell_International_Airport - Wikipedia page for airport

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KPSM Portsmouth International Tradeport 1.0.0


KPSM Portsmouth International Tradeport 1.0.0


  This is KPSM Portsmouth International Tradeport at Pease in New Hampshire. It is a modified version originally created by community member Derald some time back. Derald's original Readme file is in the DOCS folder and provides some history of Pease. I was born and raised in Portsmouth and remember it when it was a SAC base.
I have been adding, mostly the area bounded by the airport itself, US 95, and NH 16. Beyond that, I have used World2XPlane to fill in the surrounding area. You will however find boats everywhere that I left because they fit into the default scenery as well as my W2XP.
This is my first scenery contribution so I am looking for feedback that would make this airport better in future releases as well as any future offerings. That would also include this document, content, accuracy, format of this page.
I am hoping to add more from the New Hampshire and Maine area in the future.
REQUIREMENTS:
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Created with WED160 and X-Plane 11
  1. MisterX_Library/
  2. CDB-Library
  3. handyobjects
  4. NAPS_library
  5. opensceneryx
  6. pm_library
  7. RE_Library
  8. Wide Taxiway Markings Library Replacement
  9. JB_Library                                            Refer to SPECIAL INSTRUCTIONS
  10. Military_Aircraft_Collection_1      Refer to SPECIAL INSTRUCTIONS
INSTALLATION:
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Place folder "KPSM Portsmouth International Tradeport" in your "X-Plane/Custom Scenery" directory
SPECIAL INSTRUCTIONS: You didn't really think it was going to be easy did you?
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1. Several hangars are from JB_Hangars. JB had created 3 excellent object packs, JB_Hangars, JB_Houses, and JB_Objects. With his permission, I created a library.text file which you will need to set up. Instructions are here. 
2. Military_Aircraft_Collection_1 does not have a library.txt file. I sourced the KC-10 tankers from there. I know, I know, but i couldn't find KC-135s. So just place the Military_Aircraft_Collection_1 folder in the Custom scenery folder and create a file named 'library.text' and paste in the following.
A
800
LIBRARY
EXPORT Military_Aircraft_Collection_1/AC-130_static.obj         AC-130_static.obj
EXPORT Military_Aircraft_Collection_1/B-2_static.obj             B-2_static.obj
EXPORT Military_Aircraft_Collection_1/C-130_static.obj             C-130_static.obj
EXPORT Military_Aircraft_Collection_1/F-4_static.obj             F-4_static.obj
EXPORT Military_Aircraft_Collection_1/F-22_static.obj             F-22_static.obj
EXPORT Military_Aircraft_Collection_1/KC-10_static.obj             KC-10_static.obj
EXPORT Military_Aircraft_Collection_1/NB-52_static.obj             NB-52_static.obj
EXPORT Military_Aircraft_Collection_1/SR-71_static.obj             SR-71_static.obj
KNOWN ISSUES:
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I believe I am missing something in the taxi network as it does not show up in Airport-Navigator v1.4.5.
KC-10 aircraft and several hangars from JB_Library and Military_Aircraft_Collection_1 will fail to load without the included library.txt files
0:00:10.721 E/APT: Found a bad-location ramp start: KPSM - Errors show up in the log and I have yet to find out why.
IT'S ALL YOURS:
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This is a free offering made up of many smaller free offerings which means do not use it to make a profit. But feel free to modify it to suit your needs. If you open this in WED160, immediately hide the boats and parked cars to increase the performance while editing.
VERSION HISTORY:
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V1.0 - Initial Upload

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KRNO - Reno Tahoe International Airport 1.0.0


KRNO - Reno Tahoe International Airport 1.0.0


  Welcome to Reno! This is a library based rendition of a X-Plane Scenery Gateway airport, bringing updated service to the Reno-Tahoe area. Included in this package is:
- Working Autogate with Marshallers and gate numbers at each gate
- Ramp dirt at each gate simulating the thousands of aircraft that fly in and out of Reno each year.
- Taxi routes, ground and aircraft, that work fully with X Plane 11's new feature simulated moving vehicles.
- J lines, courtesy of MisterX and his amazing airports, that match (Generally) the aircraft that service this airport.
- Updated Airline codes for each gate, based on the actual airlines that service the airport.
 
* As always this is a work in progress so please let me know if there is anything that could be fixed or improved*

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CSR Campbell Airstrip and AK82 [H] Campbell Blm 1.0.0


CSR Campbell Airstrip and AK82 [H] Campbell Blm 1.0.0


  Campbell airstrip (CSR) in the Anchorage County, AK
It also contains AK82 [H] Campbell Blm
Runway 02/20
Dimension: 5000 x 150 ft / 1524.0 x 45.7 m
Surface: GRAVEL, TREATED
Libraries required:
-CDB-Library
-The Handy Objects Library
-flags_of_USA_states
-MisterX Library
-w2xp_world-models
-OpenScenery X
-RD_Library
-ruscenery

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KCLM William R Fairchild 1.0.0


KCLM William R Fairchild 1.0.0


  Slightly improved KLCM airport. Adjusted positioning for Ortho photos. Updated tree lines, buildings, taxiways. 
Recommended:
simHeaven_Forests_America
W2xp America
ortho4xp (GOG)

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KLGB - Long Beach Airport/Daugherty Field 1.1


KLGB - Long Beach Airport/Daugherty Field 1.1


Description: KLGB-Long Beach Airport (Formerly Daugherty Field) is located 3 miles to the Northeast of Downtown Longbeach, Los Angeles County. Long Beach has significantly less passenger flights than nearby LAX because of noise restrictions that are enforced in the nearby areas surrounding the airport. It is a focus city for Jetblue Airways. It's served by Southwest Airlines, Jetblue Airways, Delta Airlines, Delta Connection, and American Eagle. Cargo airlines that serve Long Beach include UPS, Fedex Express, and Air Transport International. KLGB was imported from the X-Plane scenery gateway. 
 
Requirements: MisterX library 1.51, Autogate Plugin by Marginal, X Plane 11

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Ha Long bay (Vietnam) 2017


Ha Long bay (Vietnam) 2017 


  thank to Oscarpilot for ortho4XP for xplane
This is scenery Halong_bay(Vietnam) orthophotos USA_2 map +20+107 in zoom16.
To fly over the Halong Bay you can take off from the nearest haiphong airport (VVCI) and head east.
good fly...! my plane is a Rallye MS880 B "red nose"

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CA97 Christy Airstrip 1.0.0


CA97 Christy Airstrip 1.0.0


  Not much of a field, no special libraries (just Laminar), nothing really special about it. About the only thing special about it is that the Channel Islands served as the backdrop for much of the "Black Sheep Squadron" aerial footage, somehow pretending it was the Solomon Islands in the south Pacific.
Christy Airstrip is a 2500' strip on the Santa Cruz island in the California Channel Islands.
I built this because I "bought" the field in FSEconomy and wanted more than just a strip of grass at "my" airport. (For those who use FSEconomy, feel free to drop in for a burger and a brew (except the PIC, of course!). Cheap gas, cheap MX.)

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OR23 Karpens Airport 1.0.0


OR23 Karpens Airport 1.0.0


  OR23 Karpens Apt
 
 
Oregon, USA
 
 
For XP9.7
 
This is another country PRIVATE short and narrow (1,900x75ft.) dirt/turf strip 10mi. E of KAST Warrenton (Astoria), Oregon that I use as an initial point to descend into KAST from the east. The owner apparently shares the airport with neighbors, as there are several hangars about with access to the strip. XP9.7 had the strip as asphalt, when it is really 'treated' dirt -- that is, it has an application of lignite which minimizes dust and also forms a shallow hard shell on the ground.
Ortho is from the USGS. I used OpensceneryX objects and my own custom ones. Grasses are by Simon W. Other objects are from FlybyGuy and Jaques Brault. I moved the whole thing about 1/8 of a mile east to match up with XP9 roads, and to convert the un-level strip from a dip to a bit of a hump.
Pattern traffic is right. With 'follow terrain' on, landing requires good short-field technique. Your best bet is to approach downwind from the west, get down to less than 500 feet and go to full flaps after turning final. Slow to just above stall just prior to touchdown and raise flaps immediately, feathering the prop and braking heavy. If you go over the hump you will probably not be able to stop.

OpenSceneryX is required.

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Mobile Regional Airport 1.0


Mobile Regional Airport 1.0

Alabama, USA
 
This is my first scenery for XP11 and my first scenery release in quite some time.
Features:
-Detailed scenery for Mobile Regional Airport.
-Orthos.
-Tons of custom buildings, objects, etc.
-Terminal interior w/ experimental people.
-Custom/Modified Autogates.
 
Requires:
-MisterX library.
-Autogate plugin for working autogates.
 
Credits:
-USGS for Orthos.
-MrX6 for his fantastic object library.
-Textures.com for many textures.
-Marginal for the Autogate plugin.
 
Installation:
Simply place "KMOB - Mobile Regional" folder into your XP11 "Custom Scenery Folder". 

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KRST Rochester International Airport 2.0.0


KRST Rochester International Airport 2.0.0


  Welcome to KRST Rochester International Airport! Located in southwest Minnesota, this fairly large city is home to the Mayo Clinic, the Apache Mall, and of course, KRST Rochester International Airport! Rochester is a smaller airport that is served by Delta Connection, American Eagle, United Express, and Sun Country for charters to/from Laughlin/Bullhead City in Arizona. In 2015, the airport served 226,000 passengers. I have added more ramp equipment, different aircraft, and most importantly, orthos! Big thanks to Oscar Pilote for making Ortho4XP, which was used to make the photoscenery. The plugins recommended are CustomSBDatarefs004 for the animated baggage carts and loaders and Autogate for the jetways. This scenery requires the MisterX6 library. For this airport to work properly, you need to prioritize the 3 packages in this order:
SCENERY_PACK Custom Scenery/KRST Rochester Intl/
SCENERY_PACK Custom Scenery/KRST Overlays/
SCENERY_PACK Custom Scenery/KRST Orthos/
THIS IS A STANDALONE UPDATE; IF YOU HAVE MY PREVIOUS KRST, FEEL FREE TO DELETE IT.
Hope you enjoy KRST!

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Miami VFR


Miami VFR 1.0.0


Here is the most requested city! I think it came out well.
Every building has it's own exclusions, so the Autogen can fill in around. 
To install: Unzip and place Miami folder in Custom Scenery folder That's it
Unfortunately, both Marlin's Stadium and the American Airlines Arena are missing. There are no good models in the 3DWarehouse, so I'm limited by whats available to convert.
That being said there are some really beautiful Buildings in this Scenery, also check out the Cruise Terminal.
Thanks again To Oscar P. for the Phyton Script, and to all the artists who contributed models to 3DWarehouse.

The Screen shots show Orthophoto, and Reshade, neither of which are included, but are available on the org.

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Northern California




Northern California Pre-Rendered Ortho4XP Tile +38-122 1.0.0

NOTE: The current file is 7.60 GB (8,169,506,266 bytes) 
                          ==Installation==
Step 0: Unzip "Sacramento Ortho4XP.rar"
Step 1: Locate the "zOrtho4XP_+38-122" folder, this is your orthophoto tile that you will install!
Step 2: MOVE the "zOrtho4XP_+38-122" folder to your Custom Scenary Folder located at:\X-Plane 11\Custom Scenery\
Step 3: Move the "+38-122.dsf" file into: \X-Plane 11\Custom Scenery\yOrtho4XP_Overlays\Earth nav data\+30-130\
    This file is your overlays such as road networks, buildings, and trees!
Step 4: Enjoy!
                                        Renderd on Pilot_Kayden's Computer using Ortho4XP

 

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Dallas VFR 2.0.0


Dallas VFR 2.0.0


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S36 - Crest Airpark - WA


S36 - Crest Airpark - WA


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Dallas VFR


Dallas VFR


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Bucholz AAF 2017


Bucholz_AAF_2017

DOWNLOAD 

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Wake Island 2017


Wake Island 2017 


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Cleveland VFR


Cleveland VFR

NEW VERSION 1.1.0 (17-08-13)
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GUAM Island 2017


Guam Island 2017

DOWNLOAD 

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